About me and my project Yada
Hello, I'm Kemal Çolak and YADA is my indie game project. I'm trying to develop an open world game similar to The Legend of Zelda: Breath of the Wild and Genshin Impact as a complete amateur. I have no experience in the game industry before.
I plan to share the details of my game, which I prepared using 3D models I made in Blender, code scripts I wrote and some free assets, on this page.
While continuing to develop Yada, I'm also trying to learn the Unity game engine and improve myself. I hope you like it. I'm waiting for you to send all your positive and negative comments to my email address info@colakcode.com
Here are the free assets I used in my project
- Some rocks from Unity Terrain - URP Demo Scene by Unity Technologies
- Trees, grass and skybox from Lowpoly Environment - Nature Free - MEDIEVAL FANTASY SERIES by Polytope Studio I made different shader and changed some texture of trees
- Gradient Texture Generator from LKHGames I create gradient texture to use with my shaders and materials. I think it is very useful.